SWTOR Loremaster of Ord Mantell Location Guide

To complete the "Loremaster of Ord Mantell" achievement you must find all four listed lore objects both hidden and obvious on Ord Mantell. This written guide will show you where to locate each lore object.

The Achievement can be found in your Legacy (Y) > Location > Ord Mantell > Exploration.

Listed in alphabetic order:

Refugees of War

The Refugees of War lore object (a plaque) is located in the refugee camp in the eastern Fort Garnik on the way towards Talloran Village.

The Codex Entry can be found in your Log (L) > Codex > Lore > Refugees of War.

With the war against the separatists turning increasingly ugly, thousands of farmers, laborers and government employees have lost their homes and businesses. Those who remain loyal to the Republic flock to places like Fort Garnik seeking food and shelter. Sadly, there are only so many supplies to go around.

The small shantytowns outside Fort Garnik overflow with impoverished people running out of options. As food, medicine and other basic necessities dwindle to nothing, these refugees resort to desperate measures for survival. Crime and exploitation run rampant, with refugees frequently turning against each other over a half-eaten nutripaste stick.

Ruled by Corruption

The Ruled by Corruption lore object is obtained by completing the Side Quest Republic Roulette: Questionable Ethics that you can pick up from the NPC Corporal Dregg in the Avilatan Badlands south of Oradam Village.

You have to choose the Light Side option, followed by returning to Fort Garnik to report it to Ethics Officer Drage whose office is in the back of Avilatan's Rest Cantina. After this conversation you will get the "Ruled by Corruption" Codex Entry.

The Codex Entry can be found in your Log (L) > Codex > Lore > Refugees of War.

Centuries of colorful political history and public revelations of high-level government corruption have given Ord Mantell a reputation for untrustworthy leaders. While this attitude is not entirely unwarranted, certain fringe groups believed their world's entire government was little more than a kleptocracy. These activists routinely protested outside government offices, demanding the elected officials be brought to justice.

For a long time, the fringe groups were dismissed as delusional, paranoid or simply troublemakers. It wasn't until an entire governmental cabinet was forced to step down for accepting bribes that ordinary citizens began taking the corruption claims seriously. This was the birth of the separatist movement.

Split by Rebellion

The Split by Rebellion lore object is obtained by completing the Side Quest Victims of War that you can pick up from the NPC Lieutenant Xorem in Fort Garnik.

Once you complete your conversation with Jaen Kett in Mannett Point Medical Center you will get the "Split by Rebellion" Codex Entry.

The Codex Entry can be found in your Log (L) > Codex > Lore > Split by Rebellion.

The civil war raging across Ord Mantell affects everyone. The planet's unstable political situation is a bitterly divisive subject, with separatist sympathizers and government loyalists increasingly polarized about how to end the conflict. Some families have been irreparably torn apart when one child joined the separatist movement and another enlisted in the government-backed military.

The separatists remain fanatically committed to their cause, demonstrating no willingness to negotiate or settle matters peacefully. The Ord Mantellian government has summoned the Republic military to bolster the planet's defenses and put down the rebellion quickly for the good of all. Leaders are pessimistic that the separatists will ever surrender.

Underworld Influences

The Underworld Influences lore object is obtained by completing the [Heroic] Mission Buying Loyalty. You can pick up this mission either from the Heroic Quest giver Gizmel in Oradam Village, or by picking up the mission at the Daily Heroic Terminal next to the Fort Garnik Spaceport.

Once you complete the conversation with DK-9 on Savrip Island you will be given the "Underworld Influences" Codex Entry.

The Codex Entry can be found in your Log (L) > Codex > Lore > Underworld Influences.

Ord Mantell was once considered a vital supply depot for the Republic military, but the discovery of new hyperspace lanes virtually eradicated the need to route fleets through the planet's local star cluster. The ordnance engineers and military families formerly occupying the planet transferred to distant outposts, and Ord Mantell was abandoned to farmers.

The old military-grade spaceports were never decommissioned, however, and it didn't take long for private interests to take them over. In addition to corporations like Czerka, less savory factions from the galactic underworld set up shop. Small-time criminal gangs took advantage of the planet's lack of strong Republic oversight and became thriving operations.

These gangsters and corporations have invested heavily in the world's government. Many of Ord Mantell's major political figures are indebted to their corporate and underworld "sponsors," and although some of these leaders have left office in disgrace, it has not discouraged the wealthy and unscrupulous from purchasing political influence. Other politicians have pledged to clean up corruption--rarely succeeding for long, despite noble intentions.

Additional Lore Objects

These Lore Object does not count towards the Loremaster Achievement. They are simply providing more knowledge and a small amount of XP. They are purely optional.

Republic Military Ranks

The Republic Military Ranks lore object (Republic Banner) is located in the center of Fort Garnik between the barracks and the Cantina.

The Codex Entry can be found in your Log (L) > Codex > Organizations > Republic Military Ranks.

Like all military organizations, the Republic Army and Navy rely on ranking hierarchies to maintain a clear chain of command. These ranks are listed below, from highest responsibility to lowest. Unless otherwise noted, ranks are used across service branches.

Supreme Commander
General (Army), Admiral (Navy)
Colonel (Army), Commodore (Navy)
Major (Army), Group Captain (Navy)
Captain
Lieutenant
Ensign
Sergeant (Army), Petty Officer (Navy)
Corporal
Specialist
Private

The term "commander" may be used to describe anyone in a position of command and is not reserved for a specific rank.

Due to the great diversity of service personnel present in the Republic military, regulations specify that the honorific "sir" should be used when addressing any personnel of higher rank than oneself, regardless of the species, gender or position of the addressee.

Rodian

The Rodian lore object (a Terminal) is located next to Wentell Pron, the Rodian Smuggler Trainer, in front of Fort Garnik.

The Codex Entry can be found in your Log (L) > Codex > Species > Rodian.

Rodians are a reptilian humanoid species hailing from the deadly tropical jungle planet Rodia. Their harsh and unforgiving natural habitat has shaped Rodians into an aggressively survivalist culture. A reputation for violent tendencies has pushed Rodians to the fringes of galactic society, as few other species trust them.

The most noteworthy physical feature of Rodians is their large, multifaceted eyes, which allow them to detect another creature's body heat even in near-total darkness. This gives Rodians a natural edge as hunters, leading many to pursue careers as bounty hunters or even less-savory professions.

The negative stereotyping of Rodians is mostly unearned, however. Many among the species have channeled their biological adaptations and cultural inclinations toward more productive paths. Rodians serve proudly in the Republic military and Jedi Order, standing united with humans and other species to oppose the Sith Empire.

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