Galactic Loremaster Achievement
- Loremaster of Alderaan
- Loremaster of Balmorra (Empire)
- Loremaster of Balmorra (Republic)
- Loremaster of Belsavis
- Loremaster of Corellia
- Loremaster of Coruscant
- Loremaster of Dromund Kaas
- Loremaster of Hoth
- Loremaster of Hutta
- Loremaster of Ilum
- Loremaster of Korriban
- Loremaster of Makeb
- Loremaster of Nar Shaddaa
- Loremaster of Ord Mantell
- Loremaster of Quesh
- Loremaster of Taris (Imperial)
- Loremaster of Taris (Republic)
- Loremaster of Tatooine
- Loremaster of Tython
- Loremaster of Voss
SWTOR Loremaster of Korriban Location Guide
To complete the "Loremaster of Korriban" achievement you must find all six listed lore objects both hidden and obvious on Korriban. This written guide will show you where to locate each lore object.
The Achievement can be found in your Legacy (Y) > Location > Korriban > Exploration.
Listed in alphabetic order:
- Admission to the Sith Academy
- Legacy of Tulak Hord
- Sith Titles
- Sith Weapons
- Slavery in the Empire
- The Red Engine
- Additional Lore Objects (Does not count towards the Loremaster Achievement)
Admission to the Sith Academy
The Admission to the Sith Academy lore object (a holocron) is located on the second floor of the Sith Academy up behind Lord Samus, the Sith Inquisitor Trainer.
The Codex Entry can be found in your Log (L) > Codex > Lore > Admission to the Sith Academy.
It has always been a privilege to face the trials at the Sith Academy. Even though most acolytes fail--and the cost of failure is typically death--the chance to train in the dark arts and become one of the most powerful beings in the galaxy is incentive enough for most. Others, attuned to the Force but reluctant to participate, are dragged and forced to face the trials.
Until recently, only purebloods and humans from the Empire were allowed entrance. To produce a Sith child is one of the Empire's highest honors, and families identify and groom potential candidates from an early age. Since the loss of so many Sith in the war, however, a swell of less traditional thinking has opened the Academy to anyone displaying Force sensitivity.
Some conservative Sith call this a foolish and desperate move that will dilute the order instead of returning it to strength; others accept it as a temporary measure. At first, the conflict was merely intellectual as the first waves of new recruits into the Academy died ingloriously--but things are changing, and the new breed of Sith may yet prove itself worthy.
Legacy of Tulak Hord
The Legacy of Tulak Hord lore object (a chest) is located behind the statue in the center of the room in Tomb of Tulak Hord - The Archives.
The Codex Entry can be found in your Log (L) > Codex > Lore > Legacy of Tulak Hord.
The secrets behind Tulak Hord's great power were many, and they all but vanished from the galaxy with the Dark Lord's death. Generations of Sith have obsessed over unearthing his ancient teachings and artifacts, but Tulak Hord hid them well.
Of the relics recovered successfully, the mask of Tulak Hord is most recognizable. Darth Revan discovered this relic in Tulak Hord's tomb while searching for the Star Forge space station, though both the mask of Tulak Hord and the mask of Darth Revan have disappeared since. In recent years, Tulak Hord's lightsaber was unearthed on Dromund Fels by Darth Marr before his ascension to the Dark Council.
Despite these discoveries, Tulak Hord's greatest treasures still lie locked away in the far corners of the galaxy, waiting for a new master to claim their power.
Sith Titles
The Sith Titles lore object (a holocron) is located on the second floor of the Sith Academy on top of a book shelf in the room south of the Trainers.
The Codex Entry can be found in your Log (L) > Codex > Lore > Sith Titles.
The Sith Order bestows a number of titles upon its followers, as befits their rank and power. These are the most common:
Acolyte: A Sith acolyte has not yet completed his or her trials in the Sith Academy, and may well die before becoming truly "Sith."
Sith: An acolyte who completes the trials and is accepted as the apprentice of a Sith Lord is considered Sith--no more, no less. Any non-Sith, however, is expected to refer to a Sith as "my lord" out of respect.
Overseer: An instructor at the Sith Academy is called an overseer. Overseers are often Sith Lords, but that rank is not a requirement; they may simply be Sith with a talent for instruction.
Sith Lord: A Sith who advances in the order's hierarchy will eventually be elevated to Sith Lord. His or her name is preceded by "Lord" in formal address. In the modern Empire, "Dark Lord" is synonymous with this term.
Darth: The strongest Sith Lords ascend to the position of Darth. Many take a new name at this point, symbolically embracing their transformation into something greater.
Emperor: There has been only one Sith Emperor since the Great Hyperspace War over 1,300 years ago. He is supreme.
Sith Weapons
The Sith Weapons lore object can be obtained by both the Sith Warrior and the Sith Inquisitor as part of their individual Class Stories.
As a Sith Warrior you get the Codex Entry as part of your Class Mission The Final Trial inside the Tomb of Naga Sadow when you receive your first Lightsaber.
As a Sith Inquisitor you get the Codex Entry as part of your Class Mission A Map for the Future inside Lord Zash's Office in the Sith Academy when you receive your first Lightsaber after you've been in the Tomb of Naga Sadow.
The Codex Entry can be found in your Log (L) > Codex > Lore > Sith Weapons.
The most visible symbol of the Sith is their iconic weapon: the lightsaber. Lightsabers are powered through a combination of rare crystals, precise engineering and the Force itself. They come in both single- and double-bladed forms, and the Sith are believed to be the first to wield the double-blade. While a lightsaber hilt is often customized by its owner, the blade's color is determined by its crystal; red, purple and orange are the most common colors among the Sith, though other colors, such as magenta and cyan, are known to exist.
Acolytes seeking to wield these weapons are required to begin their trials using an electroblade training sword, an unwieldy device designed to cause painful shocks to the target. If an acolyte is found worthy, he may hone his abilities with an ancient Sith warblade--a weapon used in an era before lightsabers, crafted by pureblooded artisans. In the end, only the strongest and deadliest acolytes may earn a lightsaber for themselves, seizing one from a failed Sith or Jedi or uncovering it in the depths of a tomb.
Slavery in the Empire
The Slavery in the Empire lore object (a holocron) is located on the second floor of the Sith Academy up in front of Overseer Rance, the Sith Warrior Trainer.
The Codex Entry can be found in your Log (L) > Codex > Lore > Slavery in the Empire.
In contrast with the Republic, which officially condemns the practice, slavery is widely accepted across the Empire. However, instead of slaves being bought and sold merely on an individual basis, the custom has been fully incorporated into the hierarchy of Imperial society. As the lowest caste, slaves perform menial duties and backbreaking labor, and they possess virtually no rights or recourse under the law.
The ranks of slaves are typically made up of those who fall outside the traditional Imperial power structure: prisoners of war, criminals and aliens from conquered worlds. Children of slaves are born into the same caste as their parents, though it is possible for individuals to be elevated should they show strength and ability that would better serve the Empire in a more distinguished role.
Recently--seeking to replenish the ranks of the Sith Order after the war--even the Sith Academy has started accepting slaves who show a strong affinity for the Force... though many still look on these former slaves with disdain.
The Red Engine
The Slavery in the Empire lore object is obtained by initiating the [Heroic] Mission The Hate Machine. You can pick up this mission either from the Heroic Quest giver Ephran Zell just inside the entrance to the Tomb of Tulak Hord, or by picking up the mission at the Daily Heroic Terminal next to the Korriban Departure Shuttle. When the first pack of enemies spawn inside the [Heroic Area] The Red Engine Chamber you will be given the Codex Entry.
The Codex Entry can be found in your Log (L) > Codex > Lore > The Red Engine.
Created by the ancient Sith Lord Tulak Hord, the Red Engine was an infernal machine powered by hate and blood. Located deep in its creator's tomb, legend holds that those who unlock the secrets of the terrible device will gain access to the hidden teachings of Tulak Hord himself. Despite this potential prize, most scholars who have studied the Red Machine Engine have eventually given up in frustration, thwarted by the complexities of the sinister invention.
Additional Lore Objects
These Lore Object does not count towards the Loremaster Achievement. They are simply providing more knowledge and a small amount of XP. They are purely optional.
The Dark Council
The Dark Council lore object (a plaque) is located on the third floor of the Sith Academy next to an Elite NPC named Naman Fal. Take the elevator from the second floor.
The Codex Entry can be found in your Log (L) > Codex > Organizations > The Dark Council.
While the undying Emperor serves as the unquestioned leader of the Empire, the twelve members of the Dark Council oversee the daily workings of their vast civilization and speak in the Emperor's name. Each is among the most powerful Sith in the galaxy; to hold a seat on the council is the highest honor and the greatest position of influence a Sith can attain.
The individual members of the Dark Council control their own spheres of influence and pyramids of subordinate Sith--overall Imperial military strategy falls in the hands of one Dark Council member, while study of ancient artifacts falls into the hands of another. These spheres occasionally overlap, leading to conflict. However, every Sith Lord and apprentice is ultimately answerable to the council member at the top of his or her pyramid. Similarly, non-Sith organizations are usually clearly answerable to one Dark Council member or another.
Meetings of the Dark Council are normally held in the Citadel on Dromund Kaas or in the Sith Academy on Korriban. It's rare for all members to gather at once--power plays among members are frequent, and several of the Dark Lords are virtual hermits. On the occasions when the Emperor summons them, however, all members of the Dark Council are expected to gather and obey.
Tomb Raiders
The Tomb Raider lore object (a Datapad) is located on the Upper Level of the Tomb of Ajunta Pall as you make your way through toward the Sith Academy as you start a new character.
The Codex Entry can be found in your Log (L) > Codex > Organizations > Tomb Raiders.
The ancient Sith tombs of Korriban have long been a target of raiders and treasure seekers with dreams of valuable plunder. While many are the minions and hirelings of Sith Lords hoping to lay their hands on powerful relics, others are daring fortune hunters who come from offworld and risk conflict with the Sith.
Individual pirates and rogues occasionally arrive stowed away on ships, but a more organized group led by an eccentric underworld figure has infiltrated shipments of slaves sent to the red planet. Once on the surface, the "slaves" sneak into the tombs; few ever leave Korriban, but those who survive are paid handsomely for their trouble.
Tuk'ata
The Tuk'ata lore object (a copse) is located on a table in front of Lord Renning at the Wilds Laboratory. This lore object is also part of the Beastmaster of Korriban achievement.
The Codex Entry can be found in your Log (L) > Codex > Bestiary > Tuk'ata.
These oversized hounds were bred to be fearless and relentless. Left to guard the Sith tombs of Korriban, they have sharp horns, long claws and savage teeth. They are unusually intelligent and seem capable of communicating with one another through unknown means.
It is said that the species was nonviolent and grazing before being corrupted by Sith alchemical experiments that awakened a latent part of their brains and changed them into unnatural abominations. Random mutations now occur that produce some tuk'ata that can live for centuries and grow to immense proportions.